Thief producer Stéphane Roy discusses the delicate touch a stealth game needs to work and how his reboot will ultimately earn the right to have "Thief" on the box.
Though much improved over its GDC appearance, a hands-on playthrough of Eidos Montreal's new Thief reboot shows it hasn't quite mastered the art of the steal. Yet.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
The franchise that inspired a decade of action-stealth games makes a stunning return, stealing its protégés' best improvements and adding a few of its own. Now if only the stealth actually worked ... .
I’m certainly not the first to say that Dishonored is a blatant amalgamation of other games. Though publisher Bethesda Softworks (Rogue Warrior, The Elder...
Disney Interactive Studios and game designer Warren Spector have revealed a sequel to 2010’s Wii-exclusive Epic Mickey. Epic Mickey 2: The Power of Two...