TheWaveVR raises $6 million for social VR music and arts platform Posted byby Dean Takahashi April 19, 2018 3 min Some virtual reality startups are having trouble getting the attention of investors, after the first wave of VR headsets failed to live up to... Continue Reading 3 min
Why Greycroft’s Jon Goldman invests in games, esports, AR, and VR Posted byby Dean Takahashi February 10, 2018 12 min Not many investors have the expertise to invest in the hit-or-miss video game business. But Jon Goldman has figured it out. He is a... Continue Reading 12 min
Socialization will make VR mainstream Posted byby GamesBeat November 28, 2017 4 min Recent price drops in virtual reality headsets have created a wave of excitement in our community by signaling a significant and encouraging step toward mainstream... Continue Reading 4 min
3 keys to improving user retention in virtual reality Posted byby GamesBeat October 24, 2017 5 min Virtual reality’s failure to live up to its hype is well documented. Poor user retention plays a significant role in this matter, as it does... Continue Reading 5 min
TheWaveVR releases social VR music beta and raises $4 million Posted byby Dean Takahashi April 12, 2017 2 min TheWaveVR has released the beta version of its social VR music platform on the Steam Early Access on the PC. The company has also raised... Continue Reading 2 min
TheWaveVR raises $2.5 million to mix music and virtual reality Posted byby Dean Takahashi August 5, 2016 3 min TheWaveVR has raised $2.5 million in seed funding as part of its mission to change the way people experience music with virtual reality. The... Continue Reading 3 min