It might be a rough year ahead for the company, as the Wii U home console dies a slow death while everyone waits for the launch of its successor — the NX — next March. Still, two Nintendo games managed to make market analyst The NPD Group’s list of the best-sellers of April in the $99 billion games industry.
February had a lot of blockbuster game releases, but that wasn’t enough to match spending from last year. Consumers spent $842.5 million on new physical...
American consumers spent $805.9 million on new game-related software and hardware at retailers last month, according to industry-tracking firm The NPD Group. That was up 2 percent compared to $788.7 million in October 2014. Hardware and software were down, but it was accessories that ensured the industry saw what little growth it did.
This makes it the gaming platform of choice for children and teens, a spot previously reserved for home computers — and part of the reason why the mobile market is worth an estimated $30 billion this year, according to the researchers at Newzoo.
July brought the hot summer days and very few major releases, but the gaming industry is still growing. New game hardware, software, and accessories...
Turns out kids are really good at convincing their parents to buy them stuff. “Interactive Gaming Toys,” a new report from industry-tracking company The NPD group, found that parents spent an average of $131 on toys-to-life games over the last six months.
NPD is tracking hundreds of thousands of transactions to provide a look into the trends on mobile, and now it wants to share that with developers and publishers.