Xbox One and PlayStation 4 help increase digital gaming market by 25% Posted byby Jeff Grubb December 12, 2013 2 min Mobile revenues were also up big in November while social gaming lost 17 percent compared to October. Continue Reading 2 min
GTA Online and other digital content could generate $206M in next year for Take-Two Posted byby Dean Takahashi October 1, 2013 2 min GTA Online and digital content downloads will add lots of revenue for the year's hottest game. Continue Reading 2 min
Digital game sales grow during the lull before the console launches Posted byby Dean Takahashi September 13, 2013 2 min Digital game sales grow 4 percent in August. Continue Reading 2 min
Analyst: World of Warcraft revenues drop 54% in 7 months Posted byby Jeff Grubb September 11, 2013 2 min This might explain why Blizzard is testing in-game purchasing. Continue Reading 2 min
Steam, GamersGate summer sales help digital game revenues reach $1.1 billion in July Posted byby Jeff Grubb August 15, 2013 2 min PC sales made up for sluggish digital sales on console, which are dropping off as gamers prepare for next gen. Continue Reading 2 min
U.S. digital game revenue drops 1% from last year to $841M in June Posted byby Dean Takahashi July 16, 2013 1 min Retail game sales fell 16.7 percent in June, while free-to-play grew 9 percent. Continue Reading 1 min
Electronic Arts’ digital revenue will surpass physical game sales this year (infographic) Posted byby GamesBeat March 5, 2013 2 min Digital games are overtaking retail releases, and the effects are showing with one of the biggest publishers in the industry. Continue Reading 2 min
Total U.S. game market grew 39 percent in January if you count all segments Posted byby Dean Takahashi February 20, 2013 2 min The overall market is growing faster than the retail segment, which was up just 9 percent. Continue Reading 2 min
Conversion rates up, spending habits down among social gamers Posted byby GamesBeat May 15, 2012 1 min While more social game players are becoming paying customers, overall spending on social games is down from a year ago, according to market research firm SuperData. Continue Reading 1 min
Worldwide mobile gaming revenue could reach $7.5 billion by 2015 Posted byby GamesBeat March 29, 2012 1 min The mobile casual gaming worldwide market has the potential to reach $7.5 billion by 2015. Smartphone usage is on the rise and so is... Continue Reading 1 min