With $1B on the line, Take-Two planning ‘innovative’ marketing for Grand Theft Auto V
Take-Two will hold an event in the summer to promote the open-world crime game.
BioShock Infinite and more push Take-Two revenues up 48 percent in fiscal 2013
Take-Two nails its earnings on the strength of BioShock Infinite and more.
Just one more turn: Sid Meier designing new mobile game
Famed strategy-game designer Sid Meier is working full-time on an aerial tactics title.
Take-Two CEO confident about publisher’s outlook despite industry obstacles
Take-Two's leadership have a lot to say about next-gen systems, console alternatives, and more.
Take-Two boss claims the Grand Theft Auto V delay has nothing to do with the next-gen consoles
Take-Two CEO says not one gamer is going to sit out Grand Theft Auto V because of the next-gen systems.
Grand Theft Auto V delay blows a $600 million hole in Take-Two’s outlook for 2013
Games like Borderlands 2 and XCOM: Enemy Unknown led to a strong quarter for the third-party publisher.
Why you’re likely to be playing Grand Theft Auto V by March
Gamers could be playing the next Grand Theft Auto by next spring, analysts agree.
Take-Two remains ‘exceedingly optimistic’ after disappointing sales of Spec Ops and Max Payne
A look at Take-Two Interactive's earning reports for Q1 of its 2013 fiscal year.
Take-Two CEO says product delays signal an “unwavering commitment to quality”
Take-Two Interactive didn’t hit its financial targets for the fiscal year ended March 31, 2012. But Strauss Zelnick, chief executive of the New York...