The Electronic Entertainment Expo (E3) has picked up more virtual-event exhibitors: Square Enix, Sega, Bandai Namco, and Gearbox are joining the event. E3 will...
While many now understand that science, technology, engineering, art, and math education, or STEAM, is important to the success of the video game industry,...
E3 lives on, in digital form at least. The Entertainment Software Association confirmed today that the Electronic Entertainment Expo (E3) will take place in...
The Entertainment Software Association (ESA) and its philanthropic arm, the ESA Foundation, are supporting Black Girls Code with $1 million for education and mentoring...
When it comes to diversity, the metaverse will represent a huge opportunity to amplify diverse voices and creators. That’s the view of Stanley Pierre-Louis,...
The Entertainment Software Association (ESA) has released a new economic impact report today for the U.S. video game industry that says gaming directly generated...
Sixty-four percent of American adults, or 214.4 million people, play video games, according to a report by the Entertainment Software Association (ESA), which represents...
Next week marks our first-ever digital game conference, GamesBeat Summit Digital. We pivoted about eight weeks ago from our physical event in Los Angeles...