Crossing over from an existing market to an emerging one is what our GameBeat 2012 conference is all about. We're seeing this trend play out in every segment of games.
Once someone explained the possible value to them, however, 52 percent of U.S. digital gamers said they were “very or somewhat interested” in trying out a cloud service, with Australians only slightly less favorable at 49 percent.
The disruptive effect of Sony’s $380 million acquisition of Gaikai could send reverberations throughout the video game industry. As such, the deal will give...
Sony announced tonight that it will acquire the streaming video-game service Gaikai for $380 million. The deal officially closed on June 30, and Sony...
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.
In response to Apple's surging App Store games, Nintendo, Microsoft, and Sony have added tablet platforms to their gaming consoles in ways that say a lot about their corporate philosophies. But do their value-added propositions actually add any value?