Skydance Interactive announced today that its upcoming action-adventure game Marvel 1943: Rise of Hydra will not longer target a 2025 release, but instead has...
Shawn Kittelsen of Skydance Interactive knows there are a lot of tradeoffs between performance and graphics fidelity in making good virtual reality games. Last December, Skydance...
Skydance Interactive announced today that gaming industry veteran Chris Busse is taking up the position of acting president. He replaces Chris Hewish, who is...
The studios behind Boneworks, Half Life: Alyx, and The Walking Dead: Saints & Sinners all solved the same problem: interactivity in virtual reality. They...
Skydance Interactive and Skybound Entertainment have launched The Walking Dead: Saints & Sinners as the latest high-profile virtual reality survival horror game. Skydance Interactive,...
Skydance Interactive announced that The Walking Dead: Saints & Sinners will debut in 2019. Skydance Interactive released Archangel: Hellfire on Oculus and Vive this year, as an...
Virtual reality didn’t take off the way some people expected it to. But developers like Skydance Interactive know that in order to thrive in this space, you have to be patient -- and listen to your fanbase.
Presented by Intel After working in gaming for more than 20 years, Chris Hewish needed a change. The game designer-turned-executive could have pursued a...