Categories Posted inin Business The DeanBeat: The best nuggets from a summer of game leader interviews Posted byby Dean Takahashi August 7, 2015 9 min Disclosure: The organizers of ChinaJoy paid my way to Shanghai. Our coverage remains objective. One of the best things about my job is talking... Continue Reading 9 min
Categories Posted inin Business Perfect World CEO still believes game consoles can succeed in China Posted byby Dean Takahashi August 4, 2015 10 min SHANGHAI — Robert Xiao, chief executive of Perfect World, made bets last year on the launch of Microsoft’s Xbox One and Sony’s PlayStation 4... Continue Reading 10 min
Categories Posted inin Business The DeanBeat: What the industry’s top leaders have to say about the video game business Posted byby Dean Takahashi June 27, 2014 13 min We talked to 18 game industry executives and developers about the state of the gaming. Continue Reading 13 min
Categories Posted inin Business Perfect World preps a trio of games for the Xbox One launch in its homeland: China (interview) Posted byby Dean Takahashi June 23, 2014 10 min Microsoft's entry into the Chinese market has China's publishers like Perfect World gearing up to make console games. Continue Reading 10 min
Categories Posted inin Business Star Trek Online publisher to invest $100M in Chinese MMO publisher Shanda Posted byby Jeff Grubb April 21, 2014 2 min The Chinese publisher responsible for Star Trek Online is looking to spend some cash in its home country to expand its business. Continue Reading 2 min
Categories Posted inin Business How China’s Perfect World plans to be a player in mobile games — and the West Posted byby Dean Takahashi October 26, 2013 11 min Robert Xiao's Perfect World has 4,500 employees working on online and mobile games. But will he make a brand in the West? Continue Reading 11 min
Categories Posted inin Business The DeanBeat: Will your mobile game strategy take you more global or more local? Posted byby Dean Takahashi October 25, 2013 6 min CEOs from around the world weigh in on the best way to make mobile games in global and local markets. Continue Reading 6 min