Digital games earned $3.9 billion worldwide between Black Friday and Cyber Monday, said market researcher SuperData. That represented a 10% decline from a year...
As people continue to shelter in their homes in the fight against coronavirus, videos games are stepping up. The medium provides entertainment, but it’s...
The combined game industry grew 3% to $120.1 billion in 2019, according to market researcher SuperData in its year-end report. And Epic’s Fortnite battle...
Mobcrush, a mobile livestreaming service, said its American audience has grown to more than 84 million unique viewers per month (UVPM) across its network,...
Riot Games has tapped Nielsen to measure League of Legends esports competition so sponsors know the impact of their advertising dollars. The deal is...
Nielsen’s SuperData game research firm has launched a tool that predicts the performance of existing and upcoming digital games across several key metrics that...