Jagex, the maker of online-game Runescape, has opened up a touchy subject with its players: how to change microtransactions for the future. The free-to-play...
Scott Koenigsberg, chief product officer at Zynga, joined Rina Hahm, head of NA-West at Meta Audience Network, onstage at this year’s GamesBeat & Facebook...
Presented by Xsolla Right now, esports has a 495 million-strong global audience. In this VB Live event, you’ll learn how to leverage the opportunity...
The rapid growth of direct-to-consumer streaming platforms has proven that subscriptions are viable. Subscription options have seen a massive increase as console, platform, and...
Disruptor Beam has changed its name to Beamable and pivoted to making a technology platform that enables mobile game developers to scale, monetize, and sustain...
Planet Nine is launching a Ethereum-based alternative for monetizing games that emphasizes rewards for gamers, rather than microtransactions, in-app purchases, or advertising. The Portland,...
Traditionally, ad monetization and user acquisition have been run by discrete teams at most major game companies. Theoretically, this makes sense. The two teams...