Marvel Puzzle Quest’s road to the mythical $1 ARPDAU, Part 3: Event-design improvements Posted byby Jason Wilson April 15, 2014 5 min In the third installment of this eight-part series, Demiurge Studios turned its focus on in-game events. Continue Reading 5 min
Papaya Mobile's Appflood creates a real-time market for mobile ads in China Posted byby Dean Takahashi April 8, 2014 4 min Papaya is pivoting away from a social network for mobile gamers to a demand-side platform and real-time bidding ad exchange platform. Continue Reading 4 min
Flappy Bird will fly again someday, says creator, but Apple might clip its wings Posted byby GamesBeat March 20, 2014 1 min Flappy Bird creator has confirmed he plans to bring it back, but he may have to fight Apple over it. Continue Reading 1 min
Gamevil plans to take five Korean mobile games to the global stage Posted byby Dean Takahashi March 18, 2014 2 min The South Korean game company will test if hardcore Korean games will do well on the global market. Continue Reading 2 min
Minecraft: Pocket Edition is about to get bigger — and wolfier Posted byby GamesBeat February 18, 2014 1 min Mojang plans to significantly upgrade the mobile version of its hit game with future updates. Continue Reading 1 min
Game developers favor the PC, smartphones, and PlayStation 4 over Xbox One Posted byby Dean Takahashi February 18, 2014 3 min Game developers prefer to make games for the PC, smartphones, and Sony’s PlayStation 4 console over Microsoft’s Xbox One, according to a survey of... Continue Reading 3 min
Clash of Clans maker Supercell generated $892M in revenues with huge profit margin in 2013 Posted byby Dean Takahashi February 12, 2014 1 min Supercell's third game will debut in March.R evenues grew by a factor of eight in 2013. Continue Reading 1 min
Flappy Bird creator pulled it because it’s too ‘addictive’ — but gamers are still getting their fix Posted byby Jeff Grubb February 11, 2014 2 min You can still find Flappy Bird around the dingy parts of the Internet. Continue Reading 2 min
The secrets to monetizing Western mobile games in Japan Posted byby Jason Wilson February 7, 2014 4 min None of Japan’s 10 best monetized games are from the West. Here's how to change that. Continue Reading 4 min
Unreal gets Kamcord support to help studios easily integrate video recording in mobile games Posted byby Jeff Grubb February 5, 2014 2 min Developers making Unreal games for mobile can now easily enable their fans to record and share clips. Continue Reading 2 min