The cost of acquiring mobile app users dipped for once in December Posted byby Dean Takahashi January 30, 2014 2 min Game and app marketers get smarter at targeting the right users, lowering user acquisition costs in a critical month. Continue Reading 2 min
MobiCoach gives golfers real-time coaching advice via mobile app Posted byby Dean Takahashi January 28, 2014 2 min Remote Coach gives golfers live analysis and instant feedback for game improvement. Continue Reading 2 min
Petros Media's FlipSquare is a deceptively simple puzzle game Posted byby Dean Takahashi January 12, 2014 2 min FlipSquare is off to a good start, and it could be Petros Media's springboard toward making its own original apps. Continue Reading 2 min
Christmas app downloads set new records but signal a maturing market Posted byby Dean Takahashi December 30, 2013 2 min The rush was on for games, social, media, and lifestyle apps. Continue Reading 2 min
November downloads show how dynamic (and international) the mobile gaming world has become Posted byby Dean Takahashi December 18, 2013 3 min France's Gameloft surges, Clumsy Ninja storms top ranks, Line grows fast, and the big three fight for No. 1. Continue Reading 3 min
Apple names Disney Animated as the best iPad app of the year Posted byby Dean Takahashi December 17, 2013 1 min Disney Animated lets users create their own movies with Disney characters. Continue Reading 1 min
Japan now spends more on apps than USA — and Google Play revenue has caught up to iOS Posted byby GamesBeat December 12, 2013 2 min Japan’s spending on mobile apps has skyrocketed in the last year. In fact, from about 36 percent of U.S. spending in October 2012, Japan... Continue Reading 2 min
Mobile analytics firm Flurry raises another $12.5M Posted byby Dean Takahashi December 6, 2013 2 min Flurry raises more funding as it expands beyond traditional analytics. Continue Reading 2 min
Samsung and Fingerprint team up to create safe mobile apps network for kids Posted byby Dean Takahashi December 5, 2013 2 min Samsung's involvement is a big endorsement for Fingerprint Digital's safe app portal for kids. Continue Reading 2 min
Developers, brace for a bloodbath: The cost of getting a new mobile gamer exceeds revenue that user generates Posted byby Dean Takahashi November 25, 2013 2 min In October, the cost of acquiring a new player was $2.73, while the average revenue per gamer was $1.96. Continue Reading 2 min