China’s growth as the world’s top game market will continue unabated. Market researcher Niko Partners predicts that China’s gamers will exceed 1 billion people...
Over the last few years, both esports and blockchain-powered applications have gone a long way toward entering the mainstream. Esports has moved from being...
The owners of League of Legends professional esports teams met in Miami recently, where they contemplated the future of esports based on the popular...
Over 300 colleges and universities are competing in the College League of Legends championship, Riot Games’s annual event for its popular multiplayer online battle...
For years, esports has developed and grown organically and without much structure, a real Wild West of teams and leagues and sponsors. Game publishers were...
Presented by Intel Grab Games and its founder Anthony Borquez are always chasing new experiences; always getting excited about new platforms and technologies. The...