Inside Wooga’s mobile gaming hit factory in Berlin (photo gallery) Posted byby Dean Takahashi April 28, 2015 5 min We get a tour inside the Berlin headquarters of the maker of mobile-game hits like Jelly Splash, Pearl's Peril, and Agent Alice. Continue Reading 5 min
The DeanBeat: Germany is still on the cusp of gaming greatness Posted byby Dean Takahashi April 24, 2015 5 min Europe's biggest startup hub is still waiting for bigger hits. Continue Reading 5 min
Wooga unleashes Toby, a free Apple Watch virtual pet game Posted byby Dean Takahashi April 24, 2015 2 min You have to remember let Toby off his leash to pee, or he'll be very annoyed with you. Continue Reading 2 min
How Space Ape aims to become one of the big hairy brutes of mobile gaming (interview) Posted byby Dean Takahashi February 2, 2015 19 min Space Ape has a chance to be one of the big players in mobile games. Will its next game do the trick? Continue Reading 19 min
Wooga chief says mobile gaming is separating into winners and losers (interview) Posted byby Dean Takahashi January 26, 2015 10 min Jens Begemann says you have to bet big on some genres or drop out. Continue Reading 10 min
Wooga makes its next big bet on hidden-object mobile game Agent Alice (exclusive) Posted byby Dean Takahashi January 21, 2015 3 min Wooga follow's Pearl's Peril with another in the genre targeting older female players. It was built with a team of 80 developers. Continue Reading 3 min
The DeanBeat: Tearing down barriers to games and building them back up Posted byby Dean Takahashi September 26, 2014 6 min In this new era of gaming, the barriers to success have changed. Continue Reading 6 min
How mobile developer Wooga creates massive hits from the misses Posted byby GamesBeat September 16, 2014 2 min Jens Begemann of Wooga explains how his team kills projects to create hits. Continue Reading 2 min
Our next round of speakers for GamesBeat 2014: Total World Domination Posted byby Dean Takahashi April 25, 2014 3 min Mike Gallagher of the ESA and Jens Begemann of Wooga will join our slate. Continue Reading 3 min
Wooga’s Jens Begemann on making the transition from social to mobile games (interview) Posted byby Dean Takahashi March 22, 2014 8 min The German gamemaker's revenues doubled in the past year. And 70 percent of it now comes from mobile. Continue Reading 8 min