Richard Spitalny of First Star Software discusses the iOS remake of his classic Spy vs Spy and the changes he's seen over 30 years in video game development.
Blitzoo Games is entering a crowded market with big rivals like Zynga and Electronic Arts. But David Bezahler, the company's chief executive, believes that its latest title, SlotSpot, is putting a new spin on social-casino titles for smartphones.
Tapjoy chief executive Mihir Shah speaks to GamesBeat about his company's trouble on iOS, huge success on Android, and multimillion dollar developer-funding efforts.
Seamus Blackley, president of Innovative Leisure and co-creator of the Xbox, has assembled a "dream team" of old Atari game designers and assigned them to work with young programmers to develop new arcade-like games for Apple iPads, iPhones and iPod Touches.
It's hard enough for most makers of iPhone games to find an audience. The costs of doing so are now terrifying developers (and making some nearly pull their hair out).
In the battle between Apple’s police and the developers who cheat to boost their rankings, some innocent startups are finding themselves banned from the marketplace.