The cofounders of Little Green Men Games aren’t the first group of developers, nor the last, to bootstrap their company in a notoriously difficult industry. But their story is a reminder that sometimes, necessity truly is the mother of invention.
Outward is an ambitious, open-world RPG designed by a team that’s a third of the size you’d expect. It’s dynamic, systems-heavy, and you can play the whole thing cooperatively and in splitscreen. Only 10 people are designing it.
Check out our video to learn more about Stellaris, a cosmic platform for storytelling, and the origins of the game’s charmingly grotesque mascots, the Blorg.
Landfall was working on Totally Accurate Battle Simulator, a physics-based tactics sim, when the studio answered the call of April Fools. It wasn’t the first time, and in this case, the concept was a goofy parody of PlayerUnknown’s Battlegrounds, a three-week diversion from their main game project.
Most game companies would kill to have the kind of output Stoic has. The indie developer is on the verge of releasing its third huge game in six years, and it’s already starting to prepare for its next project.
From May 25 to June 11, you can enter to win one of 10 brand new Street Fighter 30th Anniversary Collection games -- or get your hands on the grand prize, the MSI GS65Stealth Thin Gaming Laptop featuring an 8th gen Intel i7 processor and GTX 1070 8GB GDDR5 GPU.
Virtual reality didn’t take off the way some people expected it to. But developers like Skydance Interactive know that in order to thrive in this space, you have to be patient -- and listen to your fanbase.