Doom Eternal: Aggression solves every problem Posted byby Dean Takahashi January 21, 2020 10 min In many games, speed and power are often tradeoffs. You don’t get both. But in Doom Eternal, they go together, and this leads to... Continue Reading 10 min
The DeanBeat: The high tide for powerful storytelling in games Posted byby Dean Takahashi July 8, 2016 4 min Storytelling in games feels like it’s at a high tide. After playing Naughty Dog’s masterful Uncharted 4: A Thief’s End, I felt like I... Continue Reading 4 min
How Doom reveals its secrets like a Frank Frazetta painting Posted byby Dean Takahashi July 2, 2016 6 min John Carmack, the cofounder of id Software and co-creator of the original Doom, once said, “Story in a game is like a story in... Continue Reading 6 min