The video gaming world is bracing for a cloud-based, console-less future. By ditching expensive PCs and consoles, and making games accessible on the devices...
As audiences have embraced on-demand video services, algorithmic feeds, and an ever-growing number of digital “things to do,” our collective attentions have become hyper-fragmented....
Globally, 2.6 billion people spanning across geographical regions, generations, and socioeconomic backgrounds take part in digital gaming. This is a big portion of our...