China’s Cmune capitalizes on its mobile shooter success with launch of innovative Bullet Rush Posted byby Dean Takahashi December 3, 2014 4 min Cmune's previous games have been downloaded 25 million times. Continue Reading 4 min
Games could become the largest ad platform for brands, EA exec says Posted byby Dean Takahashi December 3, 2014 2 min Ads in mobile games are coming into their own, GMIC panel says. Continue Reading 2 min
How Japan’s Line became an unintentional gaming-platform giant (interview) Posted byby Dean Takahashi October 27, 2013 10 min Line's Akira Morikawa isn't targeting his messaging service at gamers, but they're playing a ton of titles on his network. Will that make it bigger than Facebook? Continue Reading 10 min