The DeanBeat: Even for a second-generation game designer, being an indie is a survival journey Posted byby Dean Takahashi March 27, 2015 9 min Theresa Duringer, co-creator of Cannon Brawl, finds that being an indie means depending on favors from a lot of people. Continue Reading 9 min
Firewatch turns a boring wilderness job into a compelling adventure Posted byby Giancarlo Valdes March 25, 2015 5 min Fire lookouts spend most of their time alone in the woods. But how does that translate into great gameplay? Continue Reading 5 min
Developers pitched me at GDC, and these are the games I saw Posted byby GamesBeat March 22, 2015 11 min I was pitched a lot of game demos at GDC, these are the gems I remember Continue Reading 11 min
Games, trains, and developers: Second annual Train Jam is all about getting outside the ‘comfort zone’ Posted byby GamesBeat March 20, 2015 6 min A train pulls into the San Francisco station carrying dozens of new games. Continue Reading 6 min
Marvel Heroes 2015 creator reflects on rocky launch and the importance of community Posted byby Giancarlo Valdes March 19, 2015 5 min David Brevik has been to hell and back, but this is the first time he's had a successful online-only game. Continue Reading 5 min
Age of Empires devs modernize the RTS genre with faster gameplay — and giant mechs Posted byby Giancarlo Valdes March 16, 2015 6 min Half of BonusXP's team are real-time strategy vets from Ensemble Studios. Continue Reading 6 min
GameStop’s Kongregate division learns how to publish free-to-play mobile games Posted byby Dean Takahashi March 13, 2015 8 min Emily Greer says the power of GameStop lends clout to its mobile games. Continue Reading 8 min
The DeanBeat: Shinra inches forward on its plan to revolutionize online games [update] Posted byby Dean Takahashi March 13, 2015 5 min Shinra's supercomputer cloud gaming is gathering support. Continue Reading 5 min
Danganronpa writer isn’t interested in creating bite-sized mobile experiences Posted byby GamesBeat March 12, 2015 6 min JRPG series writer wants to go against the trend of quick games. Continue Reading 6 min
Unraveling the mysteries of No Man’s Sky’s 18 quintillion planets Posted byby Giancarlo Valdes March 12, 2015 4 min We learned a few more details about the technology behind No Man's Sky at this year's GDC. Continue Reading 4 min