At GamesBeat Summit 2025, games and generative AI — particularly transformer models, large language models, and image generation models — were a particularly hot...
Three-quarters of teens and pre-teens and 76% of adults experience harassment in online games, while antisemitism is on a concerning rise. Today’s gaming audiences...
Over the past few decades, the games industry has been investing heavily in advancing accessibility of video games through hardware, adaptable controllers, and built-in...
Video game adaptations continue to make a big splash in Hollywood. A Minecraft Movie has earned over $900 million across theaters worldwide. Season two...
GamesBeat unveiled the winners of its eight annual Visionary Awards during the 2025 GamesBeat Summit event in Los Angeles. The Visionary Award winner is Entertainment Software...