The debate on “crunch time,” or forced uncompensated overtime required to finish games, exploded in the past couple of weeks after gaming veteran Alex St....
We’re happy to be adding Lucky’s Tale creator Paul Bettner, the CEO of Playful, as a speaker for the second annual GamesBeat Summit 2016, an event that’s...
We’re happy to be adding four new speakers on our Deals roundtable on game investments for the second annual GamesBeat Summit 2016, an event that’s set for...
We’re happy to be adding Kathy Astromoff as a lightning talk speaker for the second annual GamesBeat Summit 2016, an event that’s set for May 3 and May...
We’re happy to be adding veteran game designer Amy Jo Kim as a lightning talk speaker for the second annual GamesBeat Summit 2016, an event that’s set for...
We’re happy to announce that Jeri Ellsworth, cofounder of augmented reality glasses maker CastAR, will be one of our speakers for the second annual GamesBeat...
We’re happy to announce that Marvel’s head of games, Peter Phillips, is one of our speakers for the second annual GamesBeat Summit 2016, an event that’s...