The power of mixed reality (XR) goes beyond just immersive games. Doctors, psychologists, and researchers are quickly finding out that XR’s greatest impact could...
Sixty-four percent of American adults, or 214.4 million people, play video games, according to a report by the Entertainment Software Association (ESA), which represents...
Games For Change is honoring educator Gordon Bellamy with its prestigious Vanguard Award for his role as a game industry leader and LGBTQ+ champion....
Games for Change is responding to the times and launching programming at its upcoming event that will tackle subjects such as offering mental health...
The United Nations’ educational agency, UNESCO, is sponsoring a conference in India to promote social and emotional learning in children and how to use...
If you’ve been online, you’ve seen fake news. A team of graduate students from Carnegie Mellon University created a virtual reality game called Project...