Developer Gearbox isn't necessarily going the "more is better" route for this September's Borderlands 2. Instead, the creators seem focused on fixing the few perceived problems from the first game or simply fulfilling fan requests. Here's how they're tackling....
Kip Katsarelis is lead producer for the new SimCity game Electronic Arts’ Maxis studio is developing. We recently made the trek to Emeryville, Calif.,...
Here are 10 ways creative director Hutchinson and his team at Ubisoft Montreal plan to take your ho-hum expectations and turn them into pleasant surprises.
The massively multiplayer online (MMO) games business is about to get even more competitive. Market leader World of Warcraft (WoW) dodged a bullet when...