David Ko sees mobile as critical for Zynga’s comeback in 2013 (interview) Posted byby Dean Takahashi March 24, 2013 8 min Zynga's No. 2 executive says success in mobile will depend on delivering core franchises. Continue Reading 8 min
Nvidia’s Jeff Herbst: ‘We get it’ and ‘we’re here to help’ startups with visual computing Posted byby Dean Takahashi March 22, 2013 8 min Nvidia continues to invest in companies that can make use of its graphics processors and mobile devices. Continue Reading 8 min
Why Pixar staffers decided to start their own gaming company on the side Posted byby Jeff Grubb March 20, 2013 3 min Steel Wool is working on a platform game with chase sequences called Flyhunter. Continue Reading 3 min
EA’s Lucy Bradshaw acknowledges SimCity ‘stumbled out of the gate with our service’ (interview) Posted byby Dean Takahashi March 15, 2013 9 min But she says the game servers can now meet demand and EA has learned valuable lessons. Continue Reading 9 min
What it means to be a ‘whale’ — and why social gamers are just gamers Posted byby GamesBeat March 14, 2013 7 min "Whales" are more than dollars signs -- they're regular gamers with an obsession and social lives that extend beyond the game. Continue Reading 7 min
Arkadium raises $5M for multiplatform casual games, leading with Windows 8 (exclusive) Posted byby Dean Takahashi March 14, 2013 3 min Arkadium went 12 years without raising money, but now it's doubling down. Continue Reading 3 min
Pixowl aims to extend its indie success with Greedy Grub Posted byby Dean Takahashi March 13, 2013 3 min Indie studio aims to make Greedy Grub into another success story. Its first title scored 8 million downloads. Continue Reading 3 min
What to do when kids spend $1,000 on iTunes and other mucky legal issues Posted byby Dean Takahashi March 10, 2013 2 min The Video Game Bar Association will throw its first conference to address legal issues in games. Continue Reading 2 min
Richard Garriott tells how Lord British and Ultima were born (video) Posted byby Dean Takahashi March 9, 2013 2 min The seeds of Lord British and the Ultima universe were planted in a D&D dungeon that Richard Garriott turned in as a high school English paper. Continue Reading 2 min
How Richard Garriott’s RPGs evolved from Ultima to Shroud of the Avatar (video) Posted byby Dean Takahashi March 8, 2013 2 min Richard Garriott shows how his old style of making hex-based maps carries over to the new fantasy role-playing game universe. Continue Reading 2 min