Andrew Brown of Universally Speaking on the gaming industry’s changes Posted byby Rachel Kaser August 23, 2022 11 min It’s no secret that games are no longer the work of a single developer and publisher. Outsourcing has become common practice in the industry,... Continue Reading 11 min
Tunic creator Andrew Shouldice on indie gaming success Posted byby Rachel Kaser May 20, 2022 10 min Through no fault of its own, indie game Tunic had a mountainous task ahead of it on release. Its launch date, March 16, was... Continue Reading 10 min
The beautiful Dark Souls print that almost never happened (interview) Posted byby GamesBeat September 12, 2015 3 min A graphic designer credits the Dark Souls Reddit community with helping him to complete a beautiful print of the game's world. Continue Reading 3 min
Take my ax — and my broom: How creative weapons improve video games Posted byby GamesBeat February 28, 2014 5 min The developers behind Chroma, Dustforce, Volume, and Tomb Raider talk about how weapons can change the shape of games. Continue Reading 5 min
Game changer: VC Chris Dixon talks about Oculus and his occasional forays into gaming (interview) Posted byby Dean Takahashi February 24, 2014 10 min The Andreessen Horowitz partner isn't immersed in gaming, but he has made some pioneering game investments. Continue Reading 10 min
Will Eve: Valkyrie be the exclusive that Oculus Rift needs to take flight? (interview) Posted byby Dean Takahashi February 21, 2014 10 min Eve: Valkyrie started as a side project. Now it's going to be the poster child for virtual reality games. Continue Reading 10 min
Infamous: Second Son’s cast dishes on playing superheroes and goofing off in spandex suits (interview) Posted byby Giancarlo Valdes February 20, 2014 6 min GamesBeat chats with actors Troy Baker, Laura Bailey, and Travis Willingham about their roles in Infamous: Second Son. Continue Reading 6 min
99 Levels to Hell is Spelunky meets Bubble Bobble in a total bloodbath Posted byby GamesBeat February 18, 2014 4 min 99 Levels looks a lot like Derek Yu's platformer Spelunky -- but it's a different game in many ways. Continue Reading 4 min
How the makers of Tearaway tapped their creativity to make a world built from paper (interview) Posted byby Dean Takahashi February 18, 2014 6 min Rex Crowle and Christophe Villedieu drew from Instagram and other creative outlets to build an imaginative game. Continue Reading 6 min
Peter Molyneux believes ripping people off with free-to-play games won’t last (interview) Posted byby Dean Takahashi February 17, 2014 20 min At 22cans, the elder gaming statesman is working on new schemes for monetization of his upcoming game Godus -- without the ripoffs or long waits. Continue Reading 20 min