Funomena’s Robin Hunicke believes in games with intentional play Posted byby Dean Takahashi October 6, 2016 7 min The Intentional Play movement is aimed at inspiring developers to create games that have a bigger purpose than fun. It’s for developers who want... Continue Reading 7 min
The DeanBeat: The place in Venice Beach where you can find the real innovation in gaming Posted byby Dean Takahashi May 22, 2015 4 min You know an indie game developer is on to something when the whole room is laughing. Continue Reading 4 min
Former Journey producer Robin Hunicke has a unique approach to making games Posted byby GamesBeat October 30, 2013 3 min Hunicke discusses her "feeling-focused" approach to making games. Continue Reading 3 min
GamesBeat 2013 spotlight: Meet our all-star moderators Posted byby Dean Takahashi October 27, 2013 4 min We'll have a mix of 23 distinguished moderators, including VentureBeat staff, game journalists, mainstream tech writers, and domain experts. Continue Reading 4 min
How ‘feeling focused’ could make your game more awesome Posted byby Dean Takahashi October 11, 2013 3 min The co-creator of Journey, Robin Hunicke, will describe how to broaden the audience for games at GamesBeat 2013. Continue Reading 3 min
GDC’s Experimental Gameplay Workshop to highlight real-time creativity Posted byby Dean Takahashi March 15, 2013 1 min Game developers will show off their coolest innovative prototypes at the GDC. Continue Reading 1 min