U.S. consumers spent $57.2 billion on video games in 2023 according to a new report from the Entertainment Software Association and Circana. This figure...
The Entertainment Software Association finally pulled the plug on the Electronic Entertainment Expo yesterday after years of trying to hold the center of gaming...
Christianna Barnhart has joined the Entertainment Software Association as vice president of government affairs. She becomes the key connection between the gaming industry’s lobbying...
ReedPop will not be working on future E3 events with the Entertainment Software Association (ESA). GamesIndustry.biz reported that both parties have agreed that they...
Overall total consumer spending on video games in the United States totaled $56.6 billion in 2022, down 5%, according to the Entertainment Software Association...
The recent Games for Change Festival in New York presented refreshing looks about the positive impact of games, particularly during the pandemic. I attended...