God of War full interview — The definitive story behind the crafting of God of War Posted byby Dean Takahashi January 6, 2019 48 min God of War is the result of the labors of 300 people at console industry leader Sony’s studio in Santa Monica, California. Yet it was... Continue Reading 48 min
Former Kabam vets launch Rogue, a new mobile game publishing label Posted byby Dean Takahashi September 14, 2018 2 min Rogue is announcing today it has formed a new mobile game publishing label designed to help both large and small developers reach scale on... Continue Reading 2 min