Double Fine’s Massive Chalice runneth over as it surpasses its crowdfunding goal Posted byby Jeff Grubb June 4, 2013 1 min The studio's turn-based tactics game has more than 20,000 backers and $740,000 in pledges. Continue Reading 1 min
Veteran adventure game designer Ron Gilbert leaves Double Fine Productions Posted byby GamesBeat March 12, 2013 1 min Now that work is done on The Cave, designer Ron Gilbert is moving on from Double Fine Productions. Continue Reading 1 min
Scopely announces marquee game developers as mobile-platform partners Posted byby Dean Takahashi February 28, 2013 3 min Scopely is working with a small number of high-end mobile developers to make their games more successful. Continue Reading 3 min
Exclusive: Minecraft’s Notch no longer funding Psychonauts 2 Posted byby GamesBeat February 5, 2013 2 min After a year of hope and speculation, GamesBeat has learned that Minecraft creator Markus "Notch" Persson will no longer personally finance a sequel to Double Fine's much-loved action-platformer, Psychonauts. Continue Reading 2 min
What the 7 million-dollar Kickstarter games of 2012 did right Posted byby GamesBeat January 24, 2013 7 min Last year's $1 million-plus video game Kickstarters share common reasons for their success. Plus, the developers share their campaign tips for 2013. Continue Reading 7 min
The Cave is a (not-so) wretched hive of scum and villainy (review) Posted byby GamesBeat January 22, 2013 4 min The Cave can grant you your heart's desire, if you're brave enough to face its threadbare story and tedious backtracking. Continue Reading 4 min
Dungeon Siege developer Chris Taylor launches Kickstarter for Wildman title Posted byby Dean Takahashi January 14, 2013 3 min Gas Powered Games founder Chris Taylor seeks to raise $1.1 million from fans for his new project. Continue Reading 3 min
The biggest gaming trends of 2012 Posted byby Dean Takahashi December 28, 2012 7 min 2012 went by fast. Here are the trends that mattered in gaming. Continue Reading 7 min
The news that shook the game world in 2012 Posted byby Dean Takahashi December 27, 2012 10 min Big failures and surprise successes marked 2012 for the games industry. Continue Reading 10 min
Double Fine’s unusually tough Tim Schafer on dancing games and being the anti-Willy Wonka (interview) Posted byby GamesBeat December 18, 2012 8 min The curiously strapping Tim Schafer shares his thoughts on modern music and being open with your fans. Continue Reading 8 min