Branching out: How limiting skill choices made Diablo 2 more fun Posted byby GamesBeat July 1, 2018 10 min On Diablo 2’s 18th anniversary, Blizzard North’s designers recount the triumphs and pitfalls of growing the game’s skill trees. In the mid-1990s, computer role-playing... Continue Reading 10 min
‘Stay Awhile and Listen’: How Diablo became the game that fascinated millions and helped make Blizzard famous Posted byby GamesBeat October 24, 2013 4 min A book about video game history doesn't have to be a boring read. Continue Reading 4 min