The remarkable banter of Cory Barlog and Neil Druckmann on the creative process Posted byby GamesBeat February 21, 2025 30 min Cory Barlog, creative director at Sony Santa Monica Studio, and Neil Druckmann, studio head and head of creative of the video game developer Naughty... Continue Reading 30 min
The DeanBeat: Be nice. Be kind. Posted byby Dean Takahashi July 8, 2022 4 min “Be nice to him, Dean.” Someone said that to me in a meeting this week. Something about my behavior suggested that I might not... Continue Reading 4 min
Kaser Focus: Lay off Posted byby Rachel Kaser July 1, 2022 3 min Last week’s column was a bit grim, I admit. It was coming from a place of upset and frustration. I wish I could tell... Continue Reading 3 min
The DeanBeat: Sony shows off its immersive worlds coming … someday Posted byby Dean Takahashi September 10, 2021 5 min Sony showed off an impressive lineup of games with immersive worlds at the PlayStation Showcase, but it also used familiar sleight of hand that... Continue Reading 5 min
Cory Barlog: The struggle of making God of War Posted byby Dean Takahashi June 30, 2019 34 min Cory Barlog has been on a year-long victory tour since the release of God of War, the acclaimed title that has had tremendous success... Continue Reading 34 min
The DeanBeat: DICE Summit shows the inspirational highs and depressing lows of gaming Posted byby Dean Takahashi February 15, 2019 7 min Shawn Layden led off this week’s DICE Summit with an inspirational speech about the need to focus on quality games, the rise of accessibility... Continue Reading 7 min
God of War full interview — The definitive story behind the crafting of God of War Posted byby Dean Takahashi January 6, 2019 48 min God of War is the result of the labors of 300 people at console industry leader Sony’s studio in Santa Monica, California. Yet it was... Continue Reading 48 min
God of War postmortem interview — How the ending and its surprise came together Posted byby Dean Takahashi January 5, 2019 20 min God of War was the surprise winner at this year’s The Game Awards, beating out the favorite Red Dead Redemption 2 for Game of... Continue Reading 20 min
God of War postmortem — The making of God of War Posted byby Dean Takahashi January 4, 2019 20 min Sony made a big bet on God of War, putting a team of 300 people to work for years (and nearly five for the... Continue Reading 20 min
God of War postmortem — The alternate design and story choices that might have been Posted byby Dean Takahashi January 4, 2019 17 min Some of the key moments and characters of God of War, the winner of Game of the Year at The Game Awards, might have... Continue Reading 17 min