What Supercell’s $3B valuation means for the mobile game business (hint: Party time!) Posted byby Dean Takahashi October 15, 2013 4 min The price reflects SoftBank's desire to get content for its telecom holdings and move into the West. Continue Reading 4 min
Puzzle & Dragons developer and SoftBank invest $1.5 billion in Clash of Clans studio Posted byby Jeff Grubb October 15, 2013 2 min Finnish developer Supercell claims it will remain independent and will use the cash to move into global publishing. Continue Reading 2 min
Peak Games dominates mobile social games in the Middle East and Turkey Posted byby Dean Takahashi October 15, 2013 3 min After three years, the Istanbul startup has more than 11.8 million daily active players. Continue Reading 3 min
After Playfish, social-game veterans return with Samurai Siege, earning $50K a day Posted byby Dean Takahashi October 13, 2013 3 min Space Ape Games has scored a hit with real-time-strategy title Samurai Siege for tablets. Continue Reading 3 min
Plants vs. Zombies 2 shambles to the top of the iOS App Store Posted byby GamesBeat September 30, 2013 2 min Plants vs. Zombies 2 was the most downloaded game in the iOS App Store last month, while Candy Crush Saga continues to dominate the Google Play store. Continue Reading 2 min
Former EA CEO Riccitiello on the big chance to create lasting value in gaming (full transcript) Posted byby Dean Takahashi August 2, 2013 14 min John Riccitiello says distribution is king in games, but content will eventually rule. Continue Reading 14 min
The 'Third Wave': What mobile gaming’s maturation means for publishing, discoverability, and boring games Posted byby GamesBeat July 17, 2013 4 min The chief creative officer at Kiloo thinks it's a fantastic time to be developing mobile games. Continue Reading 4 min
GDC poll: Only 13% of European developers working on PlayStation 4 games Posted byby Dean Takahashi July 16, 2013 3 min According to a GDC Europe survey, European developers are embracing mobile and PC/Mac platforms at higher rates than their North American rivals. Continue Reading 3 min
Supercell and GungHo’s cross-promotion mutually boosts presence in Japan and U.S. Posted byby GamesBeat June 27, 2013 3 min Supercell and GungHo Online Entertainment's mobile crossover event comes down to regional influence and shared inside knowledge. Continue Reading 3 min
Developers team up for Puzzle & Dragons and Clash of Clans cross promotion Posted byby Jeff Grubb June 24, 2013 1 min GungHo and Supercell form a tag-team to promote each other's games. Continue Reading 1 min