Categories Posted inin Gameplay Indie studio Ignited Artists aims for ‘Triple-I’ quality with Barbaric Posted byby Dean Takahashi July 22, 2017 8 min It’s been a while since I heard the phrase “Triple-I,” an independent game studio’s variation on “Triple-A” video games. Then again, there haven’t been... Continue Reading 8 min
Categories Posted inin Business Why it’s hard to go from building games on console to mobile Posted byby Dean Takahashi July 24, 2016 24 min It’s exceedingly hard to take a hit game franchise on consoles and make it successful on mobile devices. Pokémon Go has made that seem easy, but... Continue Reading 24 min
Categories Posted inin Technology Sega teams up with Huddle so game developers can, uh, huddle on cross-Atlantic projects Posted byby Dean Takahashi March 14, 2013 2 min U.S. and U.K. teams use the cloud to collaborate. Continue Reading 2 min