Why it’s hard to go from building games on console to mobile Posted byby Dean Takahashi July 24, 2016 24 min It’s exceedingly hard to take a hit game franchise on consoles and make it successful on mobile devices. Pokémon Go has made that seem easy, but... Continue Reading 24 min
Big developers betting on third-party engines for triple-A games Posted byby GamesBeat August 3, 2015 2 min A new white paper by Unity Technologies, the creators of the Unity game engine, shows just how widespread the use of third-party engines for... Continue Reading 2 min