Electronic Arts beat analyst estimates for its second fiscal quarter that ended September 30, even though its only major releases in the quarter were...
Violence came home to the video game community this week with the shootings at a Madden esports competition in Jacksonville, Florida. A mentally disturbed...
Blockbuster video game publisher Electronic Arts didn’t have much happening in its fourth fiscal quarter, other than the launch of the relatively small independent...
Electronic Arts CEO Andrew Wilson described the company’s missteps in monetization for Star Wars: Battlefront II as a “learning opportunity” in a conference call...
Electronic Arts reported financials for its fiscal third quarter ended December 31 that were slightly below what analysts expected, as its marquee game, Star...
During the development of Star Wars: Battlefront II (read our review), developer DICE began work on a mode that played like Overwatch and featured a...