GamesBeat 2015 explores the future of user-generated content Posted byby Dean Takahashi October 1, 2015 7 min When Microsoft bought Minecraft maker Mojang for $2.5 billion a year ago, it was a ringing endorsement for user-generated content. Now it’s time to... Continue Reading 7 min
The gamification brain trust: intrinsically motivating people to change behavior (part 2) Posted byby Dean Takahashi September 22, 2012 15 min Six gamification experts tell us what they think about how to properly motivate people through game-like activities.Here's part two of the panel. Continue Reading 15 min
The gamification brain trust: 6 experts on why game elements are critical in our work and social lives Posted byby Dean Takahashi September 21, 2012 11 min Six gamification experts tell us what they think about how to properly motivate people through game-like activities. Continue Reading 11 min
Five predictions on where gamification is going next Posted byby Dean Takahashi September 21, 2012 2 min Predictions from gamification experts on where it will go next. Continue Reading 2 min