Games publishers are accustomed to selling individual games to consumers, and they’ve let that dictate pricing for streaming games. But with subscription models established by Netflix and others, will this ultimately win out in gaming too?
Hot as zero-cost-to-entry is, implementing a freemium framework means overcoming a range of challenges and applying some deft design work in order to make the model fit.
While the potential to exploit the second screens of cell phones and tablets is vast, many second screen exercises turn out to be no more than a disappointing ‘also-ran’ experience.
A multitude of security issues face game publishers every day. To handle the evil hackers, a lot of publishers are partnering with cloud computing companies to provide essential protection needed for their customers.