Artificial intelligence can write news dispatches and riff somewhat coherently on prompts, but can it learn to navigate a fantasy text-based game? That’s what...
In 2015, Google subsidiary DeepMind published a landmark paper describing a system that could, given enough time and computational horsepower, learn to play a collection...
Montezuma’s Revenge is a notoriously difficult video game for humans, much less artificial intelligence (AI), to beat — the first level alone consists of...