Mobile games account for 72% of all free-to-play revenue.

SuperData: Games hit $120.1 billion in 2019, with Fortnite topping $1.8 billion

The combined game industry grew 3% to $120.1 billion in 2019, according to market researcher SuperData in its year-end report. And Epic’s Fortnite battle royale shooter accounted for $1.8 billion of that amount.

The Nielsen-owned SuperData said the industry is moving into a phase of slower growth, with 4% growth expected to take games to $124.8 billion in 2020. The data includes mobile, PC, and console games, as well as augmented reality, esports, and virtual reality revenues.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.