Super Evil Megacorp wants the Vainglory multiplayer online battle arena (MOBA) to be the next esport. If it succeeds, then it will be a rare moment as most hardcore players haven’t embraced mobile gaming as enthusiastically as they have with esports titles on PCs and consoles.
But San Mateo, Calif.-based Super Evil Megacorp designed its multiplayer online battle arena (MOBA) game as a mobile-first title. Released on mobile devices last fall, the title has accumulated more than 1.5 million monthly active users, and Super Evil recently livestreamed an event that showed off the celebrities among the competitors in Vainglory. It also unveiled plans for a spectator client with Korean broadcaster OnGameNet (OGN). There’s a lot at stake, as Vainglory was in development for a long time, and it is one of the most ambitious titles in the $30 billion mobile gaming industry.
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