In the Wild West of VR game development, designers are eager to get their projects into the hands of consumers as quickly as possible. The best way to get feedback on a piece of software is to put it into the hands of the people that will actually be using it, so the advent of Early Access on Steam and alpha or beta preview periods is one of the most efficient and effective ways to get early feedback on projects.
Using these new formats, developers are able to release games before they are finished and ask players to give feedback and input on the development process while completing the game. In many cases, developers will charge a fraction of what the game will cost, letting players essentially buy the game early for a promise of something bigger and better — that they get to help shape — later on.
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