SRI think tank and university turn software verification into gameplay

Software verification doesn’t sound like a fun job. It involves checking a program to ensure that it is free from common vulnerabilities. So a team of computer scientists has made a game out of it called Xylem. The iPad puzzle game helps programmers find “loop invariants,” or an important part of formal software verification.

The team at the SRI International think tank in Menlo Park, Calif., and the University of California at Santa Cruz have embraced “gamification,” or using game-like mechanics to make everyday tasks more interesting. In this case, the puzzle game will tap ordinary consumers to perform verification tasks. If they’re entertained, they can be more alert and spot more bugs. On top of that, the task of doing verification will be accessible to a wider group of people.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.