Square Enix is reducing its internal development teams from 11 down to four. The publisher is making this move to reduce cost. This comes as the company reports a decline in revenues year-over-year during Q3 of its fiscal 2019, which ran through December 31.
Through the first nine months of fiscal 2019, Square Enix has generated $1.6 billion (179 billion yen) in revenues. That’s down 4.8 percent compared to the same time frame in fiscal 2018. But the publisher is really hurting in terms of its profits. Operating income is at just $10.6 million (11.7 billion yen), which is down 65.3 percent year-over-year. So this has the company looking to reduce expenditures, and that is why it is chopping the number of business-dev units.
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