Until today, Spider-Man: Miles Morales players on PlayStation 5 had to choose between playing with a steady 60 fps or with ray-tracing. Now they can have both.
A new update for the PS5 version of the open-world superhero game has added a “Performance RT” graphical option. Before, you had two choices. One would run the game at a steady 60 fps, but this wouldn’t include the impressive ray tracing that creates realistic lighting and reflections. The other would turn on ray tracing but force you to settle for 30 fps.

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