Spider-Man: Miles Morales feels like a next-gen game on PS5.

Spider-Man: Miles Morales gets a new PS5 graphics option for 60 fps and ray-tracing

Until today, Spider-Man: Miles Morales players on PlayStation 5 had to choose between playing with a steady 60 fps or with ray-tracing. Now they can have both.

A new update for the PS5 version of the open-world superhero game has added a “Performance RT” graphical option. Before, you had two choices. One would run the game at a steady 60 fps, but this wouldn’t include the impressive ray tracing that creates realistic lighting and reflections. The other would turn on ray tracing but force you to settle for 30 fps.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.