Animation and dubbing is possible in real time with Rapport.

Speech Graphics raises $7M for lip-synced facial animation

Speech Graphics has raised $7 million in funding to build its audio-driven facial animation technology. It enables animated characters in games and other applications to move their mouths properly in real time when uttering spoken words.

You can think of it as a new way of dubbing or lip-syncing for games and other apps, using AI.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.