Smithsonian will help preserve America’s video game history

The Smithsonian’s Lemelson Center for the Study of Invention and Innovation has launched an initiative to preserve the legacy of video game pioneers.

It’s another step in the recognition of video games as an art form. The Videogame Pioneers Initiative will preserve gaming history through extensive oral histories and preservation of original documents and other materials. Christopher Weaver, the chairman of the Videogame Pioneers Initiative Advisory Board, made the announcement today at the DICE Summit, the elite game industry event in Las Vegas.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.