Sixense Entertainment surpassed its goal for its Kickstarter crowdfunding campaign on Thursday, raising more than $402,3674 from 1,581 backers for a wireless version of its motion-sensing game controllers.
The startup, clearly benefiting from the rebounding popularity of virtual reality gaming, could wind up raising a lot more money during the remaining 29 days of its campaign. The success is a good indicator that motion-sensing and virtual reality are hot, and that gamers are hungry for something that goes beyond the next-generation consoles.
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