Series AI is using AI to automate game development.

Series AI unveils Rho Engine to speed AI-native game development

Series AI has unveiled its Rho Engine, an AI-driven tool that automates many of the processes of game development.

San Francisco-based Series AI launched the Rho Engine as an AI tool that can improve every part of game development, said Pany Haritatos, CEO of Series AI, in an interview with GamesBeat.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.